Warhammer 40K and other roleplaying
Aug. 26th, 2013 02:01 pmBack in 2011,
quisalan bought me Dark Heresy for Christmas. At the time I was GMing Meteor, but put it to one side vowing to run some when Meteor ended. Yesterday, I finally did. The occasion was
ao_lai's birthday and the party was
ao_lai (Guardsman),
bateleur (Assassin),
chrestomancy (Tech Priest) and Alistair (Psyker). They pottered around a Hive World as the new acolytes of Inquisitor Honora Vibius trying to discover what had happened to her colleague (Inquisitor Carl Atlanor) as he and his acolytes had disappeared a cycle earlier. The answer came after a roof-top party, a doll's funeral and resurrection, two bars, a couple of Cult Magi, a high tech storage area and a Daemonhost (they didn't meet the Daemonhost but saw it from a safe distance). Overall the game was a success (the Dredd soundtrack worked very well) and I was very pleased with it.
It was during my game planning that I realised this was the first time I had tried to run a game system which I hadn't previous played (or played some clone of). Whist I had run both Mage and Witchcraft from their books I had previously played Vampire and GURPS (with an apology to Witchcraft which is a bit more than a White Wolf / GURPS cross-over). Also, whilst I was very fond of the Warhammer 40K background, I didn't actually know it that well and owed much of my understand to Dan Abnett rather than directly to Games Workshop. This meant that I required quite a lot of prep, including a combat system test. However, this means that the next time I run Dark Heresy, I will be much more confident about it. I'm not planning a campaign (I'm currently playing in enough games to fill my spare time), but do aim to do one-offs from time to time.
As
lanfykins has already posted, One Hundred Secrets,
bateleur's new campaign kicked off its first party session last weekend. I had a very enjoyable first session having picked the Secret that the first game turned out to focus on - Geometry. I don't usually go with a GM-designed special when create-your-own is on offer, but Geometry was described as "Think feng shui (not the game) and at higher levels Portal (the game) and Hounds of Tindalos" and I just couldn't resist the idea of playing Portal. At lower levels (aka where my character is), it's more of a slow power than a quick-draw in combat but I'm still loving it a lot. As
lanfykins has hinted, the party dynamic is very established centering on the relationship between Lady Prudence Rose Villefontaine and her maid/companion Loyalty Briarsgift with myself (Neddra Kallis) and
shadowjon (Carlos Marquis) as observers (mainly). And we managed to end the first session without
lanfykins needing to generate a fresh character. Although, only just.
Finally, Mechs continued (a fortnight ago) with session three (minus
quisalan). Our investigation into the explosion and the illegal Mech factories continued. We received a tip-off about where the prisoner had gone and we discovered that there might be some version of The Hulk out there (but expanding only half his body and no green). We also have a big Mech battle planned for the next game (at the end of September).
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It was during my game planning that I realised this was the first time I had tried to run a game system which I hadn't previous played (or played some clone of). Whist I had run both Mage and Witchcraft from their books I had previously played Vampire and GURPS (with an apology to Witchcraft which is a bit more than a White Wolf / GURPS cross-over). Also, whilst I was very fond of the Warhammer 40K background, I didn't actually know it that well and owed much of my understand to Dan Abnett rather than directly to Games Workshop. This meant that I required quite a lot of prep, including a combat system test. However, this means that the next time I run Dark Heresy, I will be much more confident about it. I'm not planning a campaign (I'm currently playing in enough games to fill my spare time), but do aim to do one-offs from time to time.
As
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Finally, Mechs continued (a fortnight ago) with session three (minus
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