Thirty-two people, Derbyshire, roleplaying, snow and Bakewell pudding.
The site was large and had lots of cottages of different sizes. Ours (
ao_lai,
floralaetifica,
bateleur and myself) was called "Lathkill".

Inside, the place was rather beautiful. This is the bedroom
bateleur and I shared.

And the lounge was quickly adapted in the usual way.

The Con ran for the usual week. I ran one game solo, one jointly with
bateleur, played in three and was involved in the Bridge on the last full day.
davefish's game when there were still some deep snow drifts around.
The second was later in the week, on a morning when
bateleur and I finally got to see the river our cottage was named after.

I have plenty of other scenery shots (the sheep featured in an earlier entry) - but this post has enough photos already.
The site was large and had lots of cottages of different sizes. Ours (

Inside, the place was rather beautiful. This is the bedroom

And the lounge was quickly adapted in the usual way.

The Con ran for the usual week. I ran one game solo, one jointly with
- Don't Waste Your Life - This was
smiorgan's "Don't Rest You Head" game run for
kauket,
metame,
onebyone,
triskellian and myself. It involved pre-generated characters randomly allocated (I played "The Basket Case"), a choice of powers called things like "Goblins", "Knife", "Yes" (I chose "Hell" which was rather awesome - teleport, time travel and the possibility of bringing people and objects back from the dead), and graduation (although we all had resits still to do). The background was fascinating (the real world and the other world), the system was interesting (it's one where the GM actively rolls dice to oppose the players) and overall it was fun. Even if I did end up possessed towards the end. I'm not sure I would want to run the system myself, but it's definitely interesting. - Dark Dungeons - This was
davefish's teddies defending their foolish roleplayer owners game. This featured Rufus, my newly acquired rabbit (named after the Shinra President from Final Fantasy VII), Trick (
kauket's dinosaur), Celie (
telpher's seal) and Fluffy B'stard (belonging to
ar_gemlad but matched to
ar_boblad for the game). The cuddly toys saw off goblins, dog/rodent-like creatures and, finally the Big Bad - My Little Hell Pony. And Rufus got to wield a nail gun which was awesome. - The Hunt - This was the game I ran solo (and I have re-run since the Con). My description was "Fantasy / modern day. Player characters start off in cages in the countryside surrounded by... beings. The characters have some suspicions about what their captors could be. The Hunt is about to begin." I drew on stories about the Wild Hunt, some of the mythology about fairies, added five talking mythical creatures, came up with four characters (architect/land owner, school teacher, cartographer, vicar and I added a policeman for the re-run) and set it in Derbyshire. It was fairly simple, ran for about four or five hours and I enjoyed it immensely. The Con players were
hearthfire,
leathellin,
smiorgan and Alistair (and the re-run was
bateleur,
ao_lai,
lanfykins,
floralaetifica and
shadowjon). - A Message from God - "It is the early 1700s and a stage musician, a clockmaker and their friends have signs to interpret, messages to decipher and magical and mundane tasks to perform in order to find something before it is too late." This was
leathellin's game with players
jezzidue,
quisalan,
lanfykins, TheHattedOne and myself. There was a great deal of beautiful historical detail, a deeply dodgy Sir Christopher Wren and the making of a magical door. This turned out to be linked to
hearthfire's Signs and Portents game - we made the door and that party travelled through and determined the outcome of the war in America about a hundred years later. - Vents -
bateleur and I jointly ran this action/horror game and it went OK, but not brilliantly. One of its problems is that I had been short of preparation time because of overload at work. Also, many of the players (
ao_lai,
floralaetifica,
lanfykins,
quisalan,
chrisvenus,
glittertigger and
davefish) felt very constrained by the hierarchy (the characters were Chinese and under the control of the political party). That said, it ran fine, the events worked out and the party did successfully escape the underwater complex. Also, I particularly liked reactions to the Workers repairing the glass.
The second was later in the week, on a morning when

I have plenty of other scenery shots (the sheep featured in an earlier entry) - but this post has enough photos already.
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Date: 2013-05-05 02:41 pm (UTC)no subject
Date: 2013-05-06 08:50 am (UTC)