lathany: (Chocobo)
Last night I saw Distant Worlds at the Royal Albert Hall. It was a great night, although fewer people were in costume than when I was there two years ago.

I think that the songs and order of play were something like this:

FFX - "Hymn Of The Fayth"
FFVII - "One-Winged Angel"
FFXIII-LR - "Lightning Returns"
FFV - "Dear Friends"
FFIX - "Vamo' alla Flamenco"
FFVII - "Main Theme of Final Fantasy VII"
FFX - "Zanarkand"
FFXI - Ronfaure theme
FFXIV - "Answers"
FF Fight compilation - "Clash on the Big Bridge" (V) / "Those Who Fight (Let the Battles Begin)" (VII) / ? (Mayby "Run!" (IX))

FFVIII - "The Man With The Machine Gun"
FFIX - "Rose of May"
Another compilation - / / FFX - Seymour fight (can't remember which one)
FFVI - "Balance Is Restored"
FFVI - Character themes Terra/Kefka/Celeste/Locke
FFVI - "Dark World"
Main FF theme
FFVI - "Dancing Mad"
Chocobo theme

(I'll update if any of the people I went with have things to add ([livejournal.com profile] chrisvenus, [livejournal.com profile] quisalan, [livejournal.com profile] ao_lai and [livejournal.com profile] chrestomancy).

Highlights were [livejournal.com profile] quisalan recognising "Dear Friends" without knowing why (it was a track I used in Meteor), the main theme from FFVII which I absolutely love, "Hymn Of The Fayth" (with choir), the FFVI character themes (it's years since I played, but they brought it all back to me) and the fight compilation.
lathany: (Default)
As I'm sorting through The Secret World screenshots, I thought I would post one here of my first solo character - Imogenia (yep, named after a Meteor god as most common names are taken). This is her in London in the clothes she wore in Transylvania. The silver heart necklace came from the Valentine Day promotion this year (you just had to log on that day).

Imogenia_London

My fellow players are [livejournal.com profile] chrisvenus, [livejournal.com profile] ao_lai and Alistair. I'll post pictures of them at some point, particularly if Alistair goes back to his Cylon costume.
lathany: (Dice)
A couple of weeks ago, [livejournal.com profile] bateleur and I celebrated twenty years together by going to a rather fine restaurant called Roganic. As [livejournal.com profile] bateleur has already provided an extensive write-up, I don't propose to say anything more about the food. However, I would add that the service was excellent - we were offered water when we arrived (still, sparkling or tap), every course arrived promptly and was described in detail and they brought the menu, wine list and bill to the person who asked for them. And [livejournal.com profile] chrestomancy was the hero of the occasion for providing the babysitting.

Roleplaying
GMing
I finished Meteor last night. It was a two year fantasy campaign for which I designed a world. The features were a pantheon of gods (the game featured just over a hundred) and a magic system with six types of magic - form, movement, energy, mind, disruption and displacement. When I set it up, I decided to try out running two different parties within it.
  • The Good - Both parties worked and had different dynamics and somewhat different goals. It meant I could run with more players than I usually do (seven - I don't like having more than five people in a party these days). It made more use of a background I had put a lot of thought and effort into. All the characters were good and worked (although it turned out that some magic paths were more interesting / easier to progress through than others).
  • The Bad - The parties were both on six week (ish) cycles while I was on a three week cycle and the players would have liked to run more often. The two occasions when the parties met up involved playing in somewhat overcrowded conditions (our lounge is fairly short of seating anyway) although no-one complained. I'd had a cunning plan for [livejournal.com profile] bateleur to play in both games - to NPC in one of the two, but it didn't work that well and he was constantly trying to remember which character knew what.
  • The interesting - The parties had very difficult reactions to things and stopped and started at different times. The Nemoria party ([livejournal.com profile] lanfykins, [livejournal.com profile] chrisvenus, Alistair and [livejournal.com profile] bateleur) were more directionless at the start while the Constructs party ([livejournal.com profile] quisalan, [livejournal.com profile] ao_lai, [livejournal.com profile] chrestomancy and [livejournal.com profile] bateleur) were fine at the start, but struggling with aims and plans towards the end.
  • Memorable moments - There were loads, but for the Nemoria Party, I think the tragic battle at Jist and also the Preadith Pilgrimage particularly stick out in my mind. For the Constructs party I would go with the debate about the sword of Thearanda and also the Battle of the campsite Orcet Bridge.
So, I enjoyed it, but I need to rethink the two party approach if I do something like this again.

Having completed a campaign, I'm now thinking about one-off plans for the next Con. Also, I can finally read Dark Heresy without worrying about it influencing my Meteor campaign.

Playing
Seventh Sea re-started on Tuesday and this time we set off across the land of Germany Eisen and promptly found a ghost inn. The resulting interactions were creepy, strange and - I think - a little bit helpful. Most characters have been contacted by people asking for them to come home (to different places) and the party is going to have to figure out where to go as soon as we complete our business in Eisen.

Computer Games
I promised a write-up of the two Darkness Within mystery/horror point-and-click games when I finished them. The short version is that the story was interesting (inspired by Lovecraft), the atmosphere tense/scary in places but that the gameplay was awkward and I constantly needed a FAQ. For a longer version:

There were originally supposed to be three games in this series, but the company finished the story in two games (which can be bought together) and, as far as I can tell, then stopped being a company. The two games they produced had some good elements, but I could also see why they hadn't get excellent reviews.

On the plus side, the story was genuinely interesting and there were a number of unexpected developments and scenes. The first of the two games (In Pursuit of Loath Nolder) in particular had some great surprise moments - such as the appearance of the poet (I won’t say more). Also, the inclusion of nightmares along with the day-to-day world was a nice touch. Every time I moved to a new night or day I was very keen to see where I now was.

I liked the two main characters - Harold (the protagonist) and Loath Nolder (who mainly appears in the second game, The Dark Lineage) - which particularly brought home the rather gruesome fates they suffer. Perhaps it's in keeping with the genre, but one thing that stuck out is that the main character does seem to make what Bea would call "poor choices". Example: Exploring the house of the murder victim? Go alone and do some rope climbing in the dark! Howard never told his friends anything and never asked for help. Perhaps that’s a mark of a bookish police detective, but it left me scratching my head and blinking at the screen several times. That said, his friends didn’t seem that bothered about him either.

The big problem with the two games was the gameplay. The main part of the game is usual for the genre - wandering around the environment reading things and interacting with objects. However, the game also has a couple of other elements - the first is a process for examining documents and the second is about combining items or ideas - both are nice concepts, but rather irritating in practical terms. The process of examining documents is that when faced with a new paper, letter or book the game gives you the option of underlining key words and sentences. Trouble is, some key sentences are really obvious and others are not. I found I wanted to underline everything, a few lines at a time, to process a document into clues. The combining items feature appears in many games in the point and click genre. What makes Darkness Within different is that this is also used for ideas. This is a lovely thing in theory - you combine some of the thoughts your character has and then reach new conclusions. However, in practice, you need all the associated thoughts to be able to use the mechanic and this is frustrating when you have only some of those needed. Also, in the second game, I’m not sure there were many places where the combination feature could be used for ideas (I don’t recall finding any).

Outside these two features, the game has other problems. The main ones being missing hotspots, huge areas and needing scenes to activate objects. The missing hotspots issue is caused in part by the screens scrolling up and down as well as right and left. There were several occasions when I missed something on the ground and it was really annoying. The huge areas were just painful. Whenever I was stuck, the next thing or stage could be anywhere in a huge range of locations as the character was almost never restricted in movement and the resulting plodding around was extremely frustrating. Finally, the inactivated objects were a nuisance because it meant I wandering around looking for things only to discover what I needed was something I had already examined, but could not previously pick up.

The overall result of the system was that the game had some nice ideas, but these were somewhat drowned in the inevitable plodding from place to place re-examining everything. So, I found it was just about worth playing - with a FAQ to hand.


Films
We've seen two more films - Fire Walk With Me and The Raid. The former was rather disappointing, but the latter was excellent.
  • Fire Walk With Me - We finished Twin Peaks last year, so this seemed like a good idea. In addition, Mark Kermode had thoroughly recommended it (although responses were mixed). So I watched it, and was disappointed. My huge complaint was that there was little or no new information. The dark fate of Laura is already known and this film shows very little of anyone else. Yes, Kermode is right and Sheryl Lee is excellent as Laura, but that simply isn't enough in itself for me. I think the most telling comment I read was that Lynch apparently said he made because he was in love with the character of Laura Palmer and, if so, yeah - that's what it looks like. Like most other people, I would have liked a sequel (I knew in advance this wasn't) and the couple of lines alluding to Dale's fate simply were not enough. I gather two more films were planned to complete the Twin Peaks sequence but these were cancelled when this film flopped. A shame, but I can also see why.
  • The Raid - Subtitles or not, this is excellent.The characters are interesting, the plot works and if the action is a combination of realistic firefights and unrealistic martial arts - well, even they kind of work. I loved this and I want to see the sequel (in production). Apparently the Americans are remaking it with the original director.
Not a lot else is going on right now. Work is busy - as always in the autumn - and I'm gearing up for dark evenings, dark mornings and the Halloween -> Xmas shopping.
lathany: (Invading)
Ran: 26 June 2010 - 13 October 2012.

Character deaths: None (but nearly one).
God deaths: Lots.
lathany: (Housework)
Normally, I'd be hacking my way through ancient Egypt on a Wednesday evening (Titan Quest). However, this week my partner in crime heroism has stood me up (that's Alistair J), possibly for The Secret World (which I haven't yet looked at, but was created by Dreamfall's Ragnar Tørnquist, so is likely to be impressive). So instead I'm writing an LJ update and trying to ignore the fact that I might be half-way through my annual leave already.

On the virtuous/work side (also known as I like a cleaner house than I tend to live in), I have managed a fair bit of housework in the last week-and-a-half. I've cleaned both bathrooms fully, washed the kitchen floor, de-moulded and cleaned a number of windows (along with washing numerous net curtains), done more clothes/bedding washing than I care to think about and a tiny bit of vacuuming. The house could still do with a lot more. In addition, I've been able to do a fair bit of cooking which I enjoy when I have the time.

On the sofa-bound/leisure side, [livejournal.com profile] bateleur and I have spent more time watching films on the television than usual in the last week. This is mainly because I finally got around to buying the last two Harry Potters.

The two Deathly Hallows films and Equilibrium )

I'm not sure whether this ends up counting as leisure given it was bloody hard work, but after several days of trying (limiting myself to a couple of attempts per day) I finally took down the end boss of Diablo III. I've mostly covered this in a previous post - but it was difficult, time-consuming and, after learning the strategy to do it, I had to turn the video quality down to reduce the game lag to succeed. It'll be a while before I try any of the other character types (my completion was on the standard difficulty using a wizard with the Templar as my follower).

After much swearing at Diablo III, I decided my next PC game had to be easier. In this, I have succeeded. I chose Drawn which turns out to be aimed at Bea's age group and she and I have been playing together. It's a pretty fairy tale type of game, quite fun, rather mini-game heavy and mainly point and click (although, as the title suggests, provides opportunities for me to prove that I can't draw for toffee). I've also been playing a bit of Dynasty Tactics 2 on the PS2 for contrast (it's a turn-based strategy game). When Bea goes off to Sherwood with Ryan and my parents I'll pause Drawn and start on one of various horror games I have lined up: Dark Fall: Lost Souls, Penumbra Collection and the recently bought Darkness Within collection which is apparently "for Lovecraft fans". Darkness Within arrived with a soundtrack which I am now listening to (and may use in a future roleplaying game).

[livejournal.com profile] bateleur's game Revolution is continuing (the local gaming group - sessions are two or three hours long roughly once a week on a weekday evening) and we are slowly learning more about the plot. And developing higher levels of paranoia. We've identified the local weapons merchant and found there is a cordon around our town.

Following a sudden flux of roleplaying posts (mainly OxCon), I'm thinking more and more about my GMing plans post-Meteor (which I expect to complete before the end of the year). I have a copy of Dark Heresy which I have been ignoring while Meteor was still to run. It's been a long time since I ran anything with a published system and so I think I'd like to use one for once. Whether it will be a one-off or a mini-campaign will depend on what I think of the system once I've read it. Also, I'm starting to get ideas for various one-offs and I'm writing them down with the aim of coming back to them when I'm ready to plan something. With the exception of Ghost Hunting at the British Museum, I haven't run a one-off in years. When I do games, it tends to be campaigns, so I think that when Meteor ends, it might be a good time to run a few one-offs for once.
lathany: (Default)
Turns out I was very fortunate in picking my summer leave this year. The weather has suddenly improved, just as my commute stopped. I've a nice long time off and a few things planned. I also aim to spend my quieter days alternating various jobs (housework mainly) with reading, films and computer games.

Apart from our twice-monthly LoveFilms offerings, [livejournal.com profile] bateleur and I actually got out to see a new film release not that long ago.

Prometheus, Indie Game: The Movie, Drive and Balibo )

Apart from watching films, I've been playing a lot of Diablo III and I'm approaching the end of normal (or, at least, I'm pretty confident that I'm now in the last boss fight).

  • The Good - I have liked the quests in Diablo III, they vary (or, at least, as much as they can in this genre) and mix the short with the long. I also like the character upgrade system - there is some choice of what version of character to play (although, as [livejournal.com profile] bateleur points out, less choice than in II) and there appears to be less scope to create an unplayable variant than in the previous game. I also like the various references to the previous two games - a revisiting of the old I Kingdom characters as well as places and people from II. In particular, a number of the bosses made some welcome reappearances (FRESH MEAT!)
  • The Bad - Before I really get into my rant, I'll put in the need for an up-to-date computer and the naff font (I can never read the pluses on magical items) in the bad list. Now for the rant - I think my biggest problem with Diablo III is the multi-stage boss fights. I'm not a big fan of them in any game and III has taken the worst option - the multi-stage approach without check-points or save-points between sections. I guess that the idea is that once you've beaten a multi-stage boss you have an incredible sense of achievement, but this doesn't work for me. Instead I have an incredible sense of boredom whenever I see the first stage(s) again as I have to go through them repeatedly to figure out how I'm screwing up the later stages (not helped by repeatedly dying shortly after entering the later stages). I vastly preferred the II approach. Admittedly, the last fight is made even worse by a certain absence that I wasn't expecting (and has meant I've had to rework my strategy rather a lot). Other bad stuff? Well, in many ways the game feels unfinished. For instance, there's a traitor that I'm fairly certain doesn't get dealt with (although, maybe it's still in the last part of the game I haven't finished). Also there's loads of things which are not yet unlocked (presumably because you're supposed to go from playing "normal" to playing the harder levels to unlock them), but it's a bit frustrating to be fully aware that there's game content you won't get anywhere near during normal play. Finally - I think I've complained about the being on-line bit before, but, it's bad. The servers sometimes glitch and are sometimes down. This does not make for an enjoyable playing experience.
  • Overall - I can now see why this game has thoroughly mixed reviews. It deserves them. However, still a fun game, although rather harder than the previous two.


There has also been a certain amount of roleplaying. The local group is currently playing Revolution (the game with pretty character sheets) and I am running the final sessions of Meteor. I suspect my campaign will be over in just two or three sessions.

About the games )

What else? At the start of this month, we celebrated our seventeenth wedding anniversary with food and alcohol. Details and pictures over on [livejournal.com profile] bateleur's LJ.

Finally, I realised yesterday that I've been blogging for ten years. I wrote my first entry "Teddy-tipping" on 19 April 2002. I'm pleased that LJ is still here and still active, although perhaps less so than it once was.
lathany: (Default)
Many thanks to everyone who posted about the Troxy. It was indeed small enough that the station coped with the crowds and we got back to Waterloo for the last train but one.

Garbage were utterly awesome. They played for just under two hours, mainly their older hits but with a few tracks from their new album (three or four, I think). Shirley Manson was very good - both singing and addressing the audience. My favourites included Bad Boyfriend, Stupid Girl and Only Happy When It Rains. I think they played almost all their hits - The World Is Not Enough was included, although Bleed Like Me was not.

I have been very busy roleplaying of late:
  • Ghost Hunting At The British Museum - My one-off game involved six characters being sent on a ghost hunting expedition in the British Museum by a mysterious corporation. The second run-through (the first was at KrysCon) has been completed and was successful. Best of all, the resulting game was very different. It is the most prep-intensive game I have ever run and I will probably not sink that much time into a game again, but I wanted to try it and I think it was worth it (plus I really enjoyed my research at the British Museum). It was a series of puzzles - namely how to get rid of individual ghosts - all building towards a larger puzzle (which, among other things, involved a vortex stretching between heaven and hell (the Dark Fall) and time travel). The concept was, very loosely, based on the computer game Dark Fall series, although playing those games would not have helped the players solve the plot. I felt that the six characters worked and were generally different to each other. There were three ghost hunters: the most experienced ([livejournal.com profile] quisalan / [livejournal.com profile] wildrogue), the one who was suspicious about the company ([livejournal.com profile] zandev / [livejournal.com profile] chrestomancy) and the one with their very own ghost ([livejournal.com profile] leathellin / TheHattedOne). There were also three others: the company employee ([livejournal.com profile] chrisvenus / [livejournal.com profile] ao_lai), the museum employee ([livejournal.com profile] smiorgan / [livejournal.com profile] lanfykins) and the student who could see ghosts everywhere since a road accident where a pedestrian died ([livejournal.com profile] huggyrei / [livejournal.com profile] bateleur). There were a number of amusing coincidences - for example, precisely one case got smashed in both games and it was the same case smashed by the same character ([livejournal.com profile] zandev / [livejournal.com profile] chrestomancy) for no reason I could understand. There were also an awful lot of differences; mainly resulting from the characters' reactions to the corporation, to the ghosts and to the time-travel element. [livejournal.com profile] ao_lai won the angst award in the second game, while [livejournal.com profile] huggyrei got it in the first. The first party all decided to take up the employment offer, while the second party were looking to Bring Down the Company as a lifetime goal. All-in-all, I really enjoyed both runs and many thanks to all the players.
  • Meteor - There has been another pair of Meteor games and some interesting developments. This time, the party in the north had a comparatively quiet game which one of the party spent wondering whether they were the bad guys due to the circumstances and the weapon they had recently acquired (although there was also a God vs character single combat). Meanwhile, the party in the south spent most of the session trying to escape the battle/bloodbath which resulted in an impressive number of dead gods. I think it's safe to say that the Prayer to the Eight needs updating.
  • Revolution - Incoming: one burning village. Enough said.
On my train journeys, I have read The Ring of Solomon (The Bartimaeus Sequence) by Jonathan Stroud (a prequel) and really enjoyed it. Having read it, I realise I have missed Bartimaeus and I am now re-reading the original trilogy. Ring of Solomon is nicely self-contained and I liked the unfolding of the story and the characters involved.

In the last month, we have seen two offerings from LoveFilms (13 Assassins and Of Gods and Men):

  • 13 Assassins - I am not quite sure where this recommendation came from, possibly a work colleague. It is set in ancient Japan and is about how 13 Samurai (OK, 12 and a random) try to take out 200 guards and their VIP. It is an odd mixture of realism/horror (the early scenes) and cinematic fights/bloodbath (the later scenes). I quite liked it, but felt the meshing of styles did not quite work. The film received excellent ratings, but I do not quite agree.
  • Of Gods and Men - This was Kermode's number two film of 2010 (I think). He heaped a great deal of praise upon it, so we watched it. What I had not appreciated was that it is a "true life" tale - a film type I do not really like. The result? Great acting, interesting setting but... that irritating lack of resolution that too many true story films have.


On the video game front, I finally went back to The Void and completed the hard ending - the nameless sister. I appreciate that no-one else on my friends list has played this, so I will just say I was very pleased to do it and I will now put the game down and not return to it. I next plan to play Dark Fall: Lost Souls.
lathany: (Reading)
I doubt I'll manage a complete review because of how long it has been. But I'll give it a try:
  • Evie - [livejournal.com profile] al_fruitbat and [livejournal.com profile] _alanna came over for lunch and we got to meet Evie. She was lovely, didn't object to me holding her (until she became hungry) and very peaceful. She sat quietly through a game of Elder Sign (which I enjoyed even though we lost).
  • Fireworks - We did our usual trip to Kempton Park and [livejournal.com profile] floralaetifica came along to watch, listen (a mixture of tracks) and get to wear a glow stick. She also got to hear Edward Bear being bolshy.
  • Hounslow Dance Competition - Just as I'd reached the point of dreading these because Bea, despite much practice, never placed, she came third. It was well deserved, she gave a slick performance, and she was delighted.
  • Blood - After just squeaking through on the back-up iron test, I gave blood a few weeks ago. Ryan came along for the sticker and the Club bar.
  • Jeeves 11 - [livejournal.com profile] shadowjon's mini-campaign is a lot of fun - 1930s Agatha Christie-style (only it's a theft and not a murder). It is also the first tabletop game I've played with neither a fantasy or a sci-fi element (...yet).
  • Meteor - This is still going (mostly) according to plan. Despite being in the same world and using the same system the two groups are having satisfyingly different games. Although everyone hates the Goddess Myron (the Lawbringer).
I've mostly been re-reading books as it's got to the point in the annual work cycle where I'm doing long hours and my brain is melting. However, I've read a couple of new things:
  • Hard-Boiled Wonderland And The End Of The World by Haruki Murakami - There was a lot of press coverage of Murakami at the time I was reading this and I wanted to like it. However, I more sort of didn't. It's got some interesting themes in it and the overall concept was nice, but I found it depressing and had difficulty identifying with the characters.
  • The Street Lawyer by John Grisham - Well, it's a Grisham. Easy to read and pretty easy to forget afterwards. I enjoyed it, but it's very much light entertainment.
I've also seen three new films:
  • Tron Legacy - I saw the original in the cinema, enjoyed it and was keen to see this. I liked it, but didn't find it as enjoyable. I liked the revisiting of the characters and ideas, but would have preferred a different ending.
  • Sanjuro - A 1962 black-and-white Japanese samurai film which, much to my surprise, I enjoyed hugely. I think it helps that it's the right length for the story it's telling.
  • I ❤ Huckabees - Quirky, odd, famous cast and funny. I liked this a great deal more than I liked The Big Lebowski (which it reminded me of) even if it's just a bit weird on the side for me.
All-in-all a busy couple of months.

Day IV

Dec. 4th, 2011 08:39 pm
lathany: (Default)
RIP Jayden.

(Meteor game)
lathany: (Dice)
It's been nearly two months since I wrote an update, so this is long overdue.

My train reading has mostly been re-reading, in part because I find it relaxing. However, there have been a couple of new things on my list, remarkably similar to each other:
  • Halting State by Charles Stross - This is my first Stross book and I enjoyed it. It's geeky, about a robbery in a computer game, has surveillance conspiracy theory stuff coming out of its ears and it nicely ties all the threads together.
  • Little Brother by Cory Doctorow - This is geeky, has surveillance conspiracy theory stuff coming out of its ears and has a computer game involved (although that doesn't get robbed). I found it a heavier read than the Stross because I felt so constantly on edge on behalf of the protagonist. However, overall I think it's the better story of the two (if not by much).
On the TV front, I've mostly been watching the second series of Twin Peaks for the first time. I appreciate that everyone on my f-list saw it years ago, but I'm going to review it anyway. I enjoyed it in general, but definitely preferred some storylines to others. The Laura Palmer stuff was always gripping, and the W-E follow-up on the grand plot almost as much, but many of the minor plots fell flat. I could have done without pretty much everything involving James, whose only saving grace appeared to be that he wasn't in the Nadine-thinks-she's-in-high-school plot. I liked Shelley and wished she had some better plots to work in, liked Catherine and Josie, liked Audrey, but didn't like Annie (or her plot). I enjoyed all the Lodge stuff and would have liked to see more. Finally, parts seemed very slow - it reminded me a bit of [livejournal.com profile] undyingking's comments about Soap, that it probably didn't feel slow to the people who watched it at the time and it's part of TV generally speeding up its stories. I now want to see the movie and know it's a prequel. As an aside, I noticed that bits of Claire's theme from Heroes sound suspiciously like the Laura Palmer theme (I own both soundtracks).

I've continued to watch offerings from LOVEFiLM, it's been quite a while since I saw the inside of a cinema.
  • The History Boys - very "English" - in the way I identify with England dramatics but not my own life, quite fun, easy to watch and apparently has the same cast as the stage version. It's possibly a shame that we saw it just after Closer because you can tell in both cases that they were plays.
  • Source Code - A sort of serious version of Groundhog Day which is still watchable despite the continuity errors (and we're not talking about the science). Fast and thriller, very watchable. My main complaint is that they did the most vanilla thing possible with the concept.
  • Push - I loved Push. A lot. Kind of a cross between Heroes and The Butterfly Effect (with just a touch of Blade Runner). It isn't time-travel, but it's got all the elements for time travel. Vastly under-rated.
Taking up rather more of my time than the films are the computer games.
  • The Void - This took me six months and several re-starts to finish. It's from the people who did Pathologic. It's weird, bleak, beautiful and really hard. It's about drawing glyphs, building up resources and fights. It's sadly also about nude women, but the game part was good enough that I managed to mostly ignore that aspect. Recommended if you liked Pathologic (although I think that was just me...)
  • Portal Co-Op - This was great; we used the PC and the PS3 and really enjoyed it. The puzzles are mostly interesting and it has a tiny bit of plot. Recommended if you haven't tried it and like co-op games (particularly if the price comes down).
Of course, my main occupation has been roleplaying.
  • 7th Sea - I've never met 7th Sea before, but now I'm in a game, I'm enjoying it. It seems like a good system and I was rather sorry to hear it was out of print. The plot's fun and I've now met an intelligent crow and the King of Cats. Plus swam in a lake that's really, really cursed.
  • Meteor - The two parties finally met and kind-of got along. Now they-re separate again and trying to figure out what to do while a bunch of gods fight each other. I'm enjoying running this, but will have to put it down when I plan my Con game for next year.
What else have I done? Well, [livejournal.com profile] bateleur and I had a meal at the Turkish restaurant near Waterloo called Tas, which was really, really nice (and whose website appears to be down). I had prawns for a starter, then moussaka and then a liqueur coffee. We want to go back and try some of the other dishes. It's good food, good value and I recommend it to anyone who goes near Waterloo station.

And I think that's my lot. I'll try not to leave as long next time.
lathany: (Invading)
I'm on holiday for slightly over two weeks, so this seems an excellent time to catch up on my LJ stuff.

First the roleplaying that's been happening.
  • Revolution - [livejournal.com profile] bateleur finished his mini-campaign on Saturday. This was his "local group" game ([livejournal.com profile] chrestomancy, [livejournal.com profile] floralaetifica, [livejournal.com profile] wildrogue, [livejournal.com profile] shadowjon and me) and involved weird character sheets that looked rather like children's "pretty pattern" colouring sheets. Our characters (or at least some of them) had magic powers gained by channelling aspects of powerful historical people and the background was multiple "worlds" (various NPCs kept telling us there was one world). We completed the game by meeting our aims - sealing off our little "oubliette" of the world, gaining control of the (sealed) portal, staying alive and we Evelyn also saved Piers from his controlling aspect.
  • Meteor - I finally held the double party session - the seven characters finally met. After hearing descriptions of What Had Gone Wrong, they then helped a number of Gods take on and beat two of the eight Corrupted Ones. This was followed by an email chat session of sharing plot, angst and cat feeding. I enjoyed it - and it went pretty much as I hoped.
There have also been three films.
  • Notes on a Scandal - I enjoyed this, even though the story is rather grim. Both Judi Dench and Cate Blanchett make for good viewing and I thought it was the right length for the concept (about an hour and a half).
  • The Ghost - A Polanski starring Ewan McGregor and Pierce Brosnan. It was a atmospheric, intelligent, well-constructed film (a thriller without action sequences) with a disappointing ending. We debated alternative endings for some time and while we could improve on the one in the film, we failed to find a satisfying one that didn't require at least another hour to carry out.
  • Closer - A four person film about swapping relationships which I found watchable, but didn't like very much. My chief criticism is one I feel about many "relationship" films - I failed to like any of the characters (although I had some mild sympathy for Natalie Portman's Alice). And I don't understand why Clive Owen was nominated for all sorts of awards, I didn't think it was that good a performance.
We've also been meeting up with people.
  • Brockwood Hall - Many years ago there was BadgerCon and the venue was the place that my parents used to take [livejournal.com profile] chrestomancy and me for Christmas back when we both lived at home. We went back with both sets of the duo's grandparents last week. I don't propose to write a long review as [livejournal.com profile] bateleur already has. However, I enjoyed it greatly - particularly the meal at the hall and the train/waterfall day - and will probably return in another nine or so years.
  • [livejournal.com profile] _alanna and [livejournal.com profile] al_fruitbat - Yesterday evening featured an enjoyable meal (goats cheese, tomato and spinach and asparagus starters, Coq au vin and cheesecakes in cocktail glasses), lovely wine and an entertaining conversation of films, books and computer games. I also got to admire [livejournal.com profile] _alanna's bump which I hadn't seen before (and won't remain a bump for much longer).
  • Fryer's Delight - Just before I went on holiday, I met up with some former work colleagues for drinks and food. One of the them recommended the Fryer's Delight as the best fish and chip shop in London. On the plus side - the meal was cheap and I enjoyed it. On the minus side, the business has changed hands and it isn't nearly as good as it once was (or so he and various on-line reviewers say). Perhaps still worth a visit - although be warned there are no toilets on the premises.
Finally, an update on my hearing. I went back to the doctor, he looked at both ears and we talked through the options. On the good ear, the wax is softening and generally responding to the oil. However, the bad ear still has a huge build up of wax (we've treated both the same with oil so somewhat surprising). He agreed that there was a small chance that syringing would be dangerous, but said that was also true of micro-suction (he used to work in ENT). He also agreed that the hole in the drum should have cleared up, but it was impossible to tell with the wax there and if there was a chance it was still there then neither syringing or suction were suitable anyway. What I agreed with him, given the progress the oil managed on the good ear, was to carry on with the oil, but if there was no further improvement I'd go back and he'd book me into ENT.
lathany: (Reading)
It's been far too long since I wrote a proper update. That said, it's also been a quiet five or six weeks with Veronica Mars and various roleplaying sessions. However, a few things have been going on.
  • Gran Turino and the Curious Case of Benjamin Button - These were both good films. The former is probably my favourite Clint Eastwood film although, to be fair, I haven't seen many of his. Despite the plot looking dull and dreary on paper (or that's how I would now have expected it to look - I didn't spoiler myself) was very watchable with a satisfying ending. The latter I thought great, but found very sad. It's difficult to say much without spoiling the concept of the film but it's a good take on "what if?"
  • Lost in Austen - I didn't catch this at the time, but got the DVDs as I wanted to see it. Now I've seen it. I hated the first half, wincing all the time at what they had done with it. I then enjoyed the second half, having finally come around to the point and style of the series.
  • Matter - Iain M Banks - [livejournal.com profile] bateleur bought this for me and I've spent a long time on it. The main problem I had was getting into it. Not until I was well over half way through did I want to actually carry on with the story. And I was forcing myself to pick it up again each time because I knew if I put it down for another book I would never return. The problem I have with it is that I got lost among the characters and that Banks was more interested in world building than telling the story. When he finally gets into it, the plot is good and the ending fits. But... it seems to take him longer with every book.
  • Meteor - Still going well. The gods have faced-off against the new bad guys (The Diseased Ones) and the result is definitely not good. I think that the players are still happy, even if their characters aren't.
  • [livejournal.com profile] lathany vs the safe (work) - We keep all our keys in a safe over night. Back in the old building I never had problems opening it. However, the safe in our new building is old, cranky and it doesn't love me very much. And there is now a new morning ritual in the office - can I open the safe? (I'm usually first in). So far, I've either opened it in one or my chances are close to zero. Last week I did it on three of the four mornings I was in, but had to give up on my tenth attempt on the other morning. The rest of the staff always ask me how many turns it took (if open) and whether I attempted it (if closed). And I get a small round of applause for a successful attempt (in other words, no-one else who attempts The Safe has this trouble).
That's probably enough. I'll try not to leave it too long again.
lathany: (Default)
It's the TIGJam weekend, so [livejournal.com profile] bateleur is in Cambridge. This means that, because I'm a bit of a wuse about sleeping on my own, Reeve was invited into the bedroom. Despite my concerns that I'd be woken up at some unearthly hour (like 6:30 - the weekday get-up time), Reeve was very well-behaved. He settled down on the other side of the bed and didn't once wake me (he might be ruder about me - I got up several times in the night). The absence of [livejournal.com profile] bateleur has also meant I'm on my own with problems - my black necklace has broken (but might be fixable), the downstairs boiler has broken and Ryan is ill.

Another consequence is that I've spent the last couple of evenings re-watching Heroes season 4 (my first rewatch - I've just seen Hysterical Blindness).

Cut for spoilers, including comments on deleted scenes )

What else?
  • Uncharted 2: Among Thieves - I'm not sure whether to describe this as a computer game or an interactive movie. A mix of First Person Shooter and some very easy Tomb Raider puzzle sequences. It's very pretty (awesome water effects), hard work for us non-FPS people, but mostly worth it for Claudia Black (Aeryn Sun of Farscape) and Steve Valentine (Alistair of Dragon Age Origins) playing the voices of Chloe Frazer and Harry Flynn. Oh, and maybe for a bit of the game play as well.
  • Salt - Probably best described as a female Bourne/Bond. The story's not bad and Jolie is good in the title role, but ultimately not likely to be my film of the year because the plot isn't brilliant (and, despite some better reasoning, the bad guys still hit that "because we're evil" button).
  • Woking Festival of Dance - My experiences of Woking are that it's easy to find and horrific to navigate around either by car or on foot. We got there in the end; Bea danced and was disappointed not to make the top three (actually top four - they told the boy he got fourth). However, there were seven dancers and she's the youngest in that category. She scored a respectable 81 (we got the score sheet on Friday). And I might take her again, given enough time to get over the panic of this one.
  • Meteor - The two parties have finally gone off in different directions, so this may be the end of [livejournal.com profile] bateleur's two characters visiting the same places. The parties are also carving rather different roles for themselves with very different attitudes to the gods - although I think the most hated god is the same in both parties.
I’m also continuing with Recettear (I’m in the Obsidian Tower and have more heroes) and I may have a crack at continuing with Crisis Core later on today; I've already had the whole Nibelheim Reactor sequence so I reckon I'm near the end.
lathany: (Dice)
Yesterday, [livejournal.com profile] _alanna and [livejournal.com profile] al_fruitbat came over for board games and dinner.

We kicked off by playing Small World. It's a game about taking as much territory as possible for as long as possible. You get points for each area controlled by your race for each turn. You can change races, putting the old one into decline and taking a new one. Races consist of two elements - an adjective and a fantasy race. I started with Mounted Giants, moved on to Commando Amazons and finished with Forest Trolls. I thought it was fun, fairly easy to pick up and with nine fixed turns it's a finite length (a couple of hours) without much variation.

Dinner was curries (king prawn and coriander along with duck and sausage) followed by chocolate pots. Along with book recommendations (I now have a list of six new books/authors to try).

After dinner we moved on to Fury of Dracula. This first came out over twenty years ago, but I've never come across it before. One player ([livejournal.com profile] bateleur) plays Dracula, who is trying to hide, whilst creating new vampires and taking out the players whilst the other players (us!) are trying to locate and kill him. Our game involved a huge long march all over Europe after him - he never quite got completely away and it took us ages to actually kill him. The game lasted for hours and was utterly gripping. However, I've been warned that it's the most epic round of the game that any of the other three had seen - so I recommend it enthusiastically, but with a touch of caution!

Finally, I have a game of Meteor to prepare for. I've promised last week's party some updated character sheets - I'll probably do some for next week's party as well although after the next session. The two parties have started writing notes to each other. Which could be described as friendly... but could also be considered a written form of sparring.
lathany: (Dice)
The other Meteor group played today. Turns out that the way to give them major angst is to get them to name a beeb.
lathany: (Dice)
Today was the Meteor session at which Bea got to try out her new dice and the combat system was seriously tested (note to self: must polish the combat system).

The party are still alive and well but at odds about the limits of their moral duties. Also, they have categorised their characters into paladin, rogue and sorcerer (plus [livejournal.com profile] bateleur's DPC).

We put the Christmas decorations up before the session - so the tree is up and happy (after replacing a light). I cut my hand on some broken glass from a decoration - but that was my own stupid fault (Bea was warning me anxiously to be careful).

Finally, there's a faint glimmer of hope for the cold spell to end this week. The BBC forecast for Ashford hits 6 degrees on Friday (shock, horror!). However, this is the fifth day, which is usually extensively revised, so I mustn't get too hopeful yet.
lathany: (Cake)
We've been away for the weekend to celebrate my father-in-law's 70th and - because it's the following day - the duo's 9th. Center parcs is pretty, covered in lights, has deer and has a rather awesome swimming pool. But the best thing? The warmth of the villa we hired (except at night when it was too hot) - we picked an excellent weekend to be somewhere cosy.
  • The birthdays - The three cakes were different and beautiful - Josie used coloured icing to paint a pattern on J'J's fruit cake, Ryan had a chocolate dinosaur and Bea had a vanilla cat. The presents went down well - Ryan was instantly possessive of his camera whilst Bea tucked herself into a corner of the sofa with Super Scribblenauts. There was also too much food and drink of which my favourites were the red wine [livejournal.com profile] bateleur and I brought, the champagne, the dolma and the duck (and, of course, the cake).
  • Sister Alice - My (ex) staff member bought this for me (along with The Player of Games) as a leaving present. It's by Robert Reed and was initially five (long) short stories. It's readable, interesting, set in the future, involves super-powered almost-invulnerable beings and gets meta very quickly.
  • Deja Vu and The Butterfly Effect 3 - Deju Vu stars Denzel Washington. He's the lead, the best thing about the film and makes it immensely watchable despite the utterly unbelievable science fiction element. As [livejournal.com profile] bateleur noted, he makes his way through a scene watching a woman in a voyeuristic set-up managing to look smitten rather than a stalker (West from Heroes take note). The Butterfly Effect 3 isn't nearly as good, but is worth watching if you have seen and enjoyed the first one (otherwise don't bother). It uses a slightly different approach to the first two and is miles better than the second one (which, as I said earlier this month, was rubbish). It's not as good as the original though and still has a tendency to dwell on its sex scenes (like the second one did). And the protagonist is still a bit of an idiot, but a nicer idiot than the guy in Two.
  • Holly Walk - Last weekend, we did something I've been meaning to do for ages - we walked Kew's Holly Walk during the berry time. We've never managed before as it falls in term time and the duo aren't big walkers (well, Bea isn't). But with a bribe of cake, they came along and I enjoyed myself. I love holly and holly berries; in part, I guess 'cos they remind me of the festive season and I love Xmas.
  • Xmas cake - Speaking of Xmas, we're at home so I'm making the whiskey Christmas cake and I've done the first two steps (ie. now have a cooked cake after soaking the dried fruit for a week).
Christmas-wise I've got a fair way through the present-buying and have a stack of cards to write. Plus I have a candle and calendar for Wednesday. I love this time of year and have my leave already booked. Also I have two Meteor games in December (weather permitting) and have finally finished the big map of Vebrica.
lathany: (Kew)
Today is the last day of my fortnight holiday as I'm back in the office tomorrow. It's been an excellent two weeks as I've managed to do pretty much everything I wanted, both in terms of household chores and in terms of Enjoyable Stuff. I started the fortnight feeling sleepy and wanting a rest; although I was also keen to get out and do the things that are difficult to arrange with the duo around. The days went like this:

Days )

It's going to be odd to be back at work tomorrow (not to mention tiring - I haven't been up before nine lately). However, I really feel that I've had a great fortnight and have managed to do everything I felt I should do along with lots of things I wanted to do. Ah well, next big stop will be Xmas! At least I still have much Farscape (I'm about a quarter of the way through season two) and Star Ocean (I'm mining copper) to keep me happy.
lathany: (Default)
I'm so looking forward to my holiday at the end of this month. I've started to feel rather run-down and tired. It's mostly because, whilst I've taken time off earlier in the year, it's always been to do something (such as Bea's dance show). The prospect of lying in a heap for a fortnight really appeals. Apart from anything else, I might get to finish Dirge or play The Void.

As per usual, my update-by-bullet-point:
  • Heroes Emmy Nomination - A surprise, yes, but the category may be less of one: "Outstanding Art Direction For A Single-Camera Series". It's for Brave New World and I think it is well deserved. Heroes' problems were all in the writing - plot in particular, but also some of the dialogue. I doubt it'll win though. In other Heroes news, the movie is now looking less likely. So season four may be it.
  • Gaunt's Ghosts - Now I've started on this Warhammer 40K fiction lark, I don't want to stop. I've moved on to the first Gaunt's Ghosts omnibus (apparently book 1 - The Founding - is the most popular 40K fiction) and enjoyed that too. Of the trilogy, the second book is a bit too flashback-to-short-story-per-Ghost but the first one is great if you like the good old "underdogs come through" stuff. The third book had a slow start, but I eventually got into it.
  • Films - These were The Holiday and Starship Troopers. I have the same general comments about both of them, fun and enjoyable, but somewhat lacking in plot and not something I'd rewatch. The Holiday IMO isn't as good as 27 Dresses as it seems a bit aimless in places and Jack Black is a bad fit (particularly with the rest of the cast). That said, the interactions between Eli Wallach and Kate Winslett's characters were great. Starship Troopers had Denise Richards playing - what I seriously hope was supposed to be - one of the most annoying and smug characters I've ever seen on-screen. Consequently, I liked Dizzy on default alone (aka the other female character). It's not a bad premise, but again rather aimless and without a real conclusion.
  • Portal - Can't believe I've not met Portal before now. But Steam were giving it away free and [livejournal.com profile] bateleur suggested I loaded it up. It's utterly awesome. I can see why even Zero Punctuation was stuck for criticism. Good puzzles, good pace, awesome black humour. And I just about coped with the motion sickness as I finished the end of level 18.
  • Meteor - Last, but most important of all, I've finally kicked off my new roleplaying game. And, so far, so good. I love both the parties and I'm pleased at how differently things are progressing in different parts of the same world. [livejournal.com profile] lanfykins, [livejournal.com profile] bateleur, [livejournal.com profile] chrisvenus and AJ are stuck in the House of the Heretic hoping that the tomes in the library are going to save them whilst [livejournal.com profile] ao_lai, [livejournal.com profile] chrestomancy and [livejournal.com profile] quisalan are battling with divine clashes and a little matter of amnesia aided by [livejournal.com profile] bateleur's DPC. I'm hoping it continues to go to plan.
lathany: (Default)
Over the last couple of weeks, work has taken over my life and I'm desperate for the half-term week to arrive so that I can catch up on my sleep. I've been playing a bit of Final Fantasy XIII and a bit of Dragon Age along with doing some roleplaying prep in between work and sleep.
  • Blood - I made my appointment last Sunday expecting to be turned away again, but this time my iron count was fine. So I was able to donate and felt all virtuous because of it. However, the duo were not present as I was that convinced beforehand I wouldn't be able to.
  • Ghost in the Shell - I saw this anime film for the first time last weekend and enjoyed it. It felt short, but otherwise not too badly dated.
  • Eisenhorn - I purchased this Warhammer 40K Omnibus (three novels and two short stories) for some light reading on the train and thoroughly enjoyed it. The plot is interesting and the central character is good. It suffers a little from having too many characters and the women are a touch too minor for my liking, but otherwise it's enjoyable.
  • The Lost Crown soundtrack - I purchased this in the hopes that it might make a good soundtrack for my new game, Meteor and, as it does, the players will get to hear it soon.

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