I can totally confirm that :)The Pyrrhic victory at Jist was a particularly memorable moment; I don't think our party were ever so convinced we were going to die as when our mentor, the god of strategy, was stabbed through the heart by a traitor, the healer collapsed while attempting (beyond all sense or reason) to heal him, and we were alone in an enemy stronghold with enemy gods porting in on every side...
There were a lot of memorable moments, and while thinking about it I agree with Dawn's analysis of the flaws of the campaign, they were far outweighed the awesome. After all, the six-week gap between games wouldn't have been a problem if we hadn't always been desperate for the next session :)
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There were a lot of memorable moments, and while thinking about it I agree with Dawn's analysis of the flaws of the campaign, they were far outweighed the awesome. After all, the six-week gap between games wouldn't have been a problem if we hadn't always been desperate for the next session :)